Red Tide

A Tense Waiting

Seventhmonth 01, 300 AL – Seventhmonth 02, 300 AL

Back in the city, the adventurers head for the Central district, looking for healing for the brave Yosif, but their monsterous prisoner arouses too much commotion in the townsfolk, so the heroes decide to separate.
While Yosif goes for healing, Walderson looks for a discrete alley and awaits his friend there, not without a little discussion of who must remain guarding the treacherous kobold, quickly ended by the dwarf’s diplomatic ways; walking away while his companion complains.
Despite Waldrson’s efforts, the creature gets the attention of a holy warrior, San Chal, who enters the alley and starts a conversation with the young wizard.

Meanwhile the dwarf seems to have found what he needs to be on full health again and to continue their adventure.

Everyone needing time to rest and prepare, Walderson and Yosif and their new member, San Chal, stay the night at the inn known as The Barrel, taking turns guarding the kobold captive in the alley outside.

Early in the morning, the group sneaks the kobold back to the entrance to the under-city and crawl back into the hole…


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A Terrible Accident
A Bad Time for Bad Luck

Seventhmonth 01, 300 AL

As the party approaches the exit, the suspicious patch of bare earth at the foot of the stairs gives way beneath Gendai, sending the elf tumbling into a 10-foot deep pit full of jagged, broken paving stones!

Walderson calls to him, but it is obvious that the poor elf is dead, his soul even now seeking a new incarnation.

It is with heavy hearts and grim determination that the rest of the party steps around the hole to continue their mission…



PC Deaths: Gendai (Pit Trap)

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The Bath House
No Time for Treasure

Seventhmonth 01, 300 AL

The party explores the room briefly. The tile-work and layout suggest a bath house. There’s even an ornate pool in the corner, bubbling with dangerously hot water. At the bottom of the pool appears to be a golden statuette.

However, Yosif is focused on the mission and leads the rest of the party charging across the room, down a short passageway, across a large, rubble-strewn cavern full of collapsed building foundations, to the closed door on the other side. He opens it, and narrowly avoids being killed by thrown javelins from the two kobolds waiting in ambush. Luckily, a spell of Sleep from Walderson takes the two kobolds down before they can finish Yosif off.

Gendai kills one of the monsters and ties up the other. A brief interrogation ensues. Apparently, these kobolds are just a small gang of outcasts, using the human children as slave labor to dig up “shiny”. They can hear the children working behind the door to the next room.

Considering their injuries, the party decides to seek healing, and perhaps hire on some help. They tie up the kobold to a leash and sneak back the way they came…



Kills: 1 Kobold

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The Sunken Square Encounter
"Crap! Kobolds!"

Seventhmonth 01, 300 AL

The hole leads down a “stairway” of collapsed wall. Gendai’s and Yosif’s infravisions reveal the square of some ancient town. There are collapsed doorways and windows on the periphery and three, barely accessible alleyways leading off into the darkness. In the center is a collapsed well.

Yosif makes a quick examination of the area, and that’s when he hears the startled curses of kobolds coming from the “western” alleyway. He lights a torch and calls the others to him, and the three charge down the allway after them.

The kobolds lie in wait behind a hole in the wall at the end of the alley, and manage to injure Yosif as he comes through, though he’s ready for them and cleaves one in the skull in return. Two of the kobolds flee in panic as Yosif backpedals behind Gendai, narrowly avoiding the last kobold’s blade just as it likewise narrowly avoids an arrow in the head from Gendai!

Another arrow goes wide as the last of the kobolds dives into the darkness after its more cowardly companions.

Walderson checks the corpse of the kobold for any signs of allegiance, but finds only filth and rags.

Yosif searches the kobold for loot, and finds a handful of copper pieces, more filth, and a small, worked gem.



Kills: 1 Kobold
Treasure: 1 Gem, 14 Copper

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Asking Around
"Have you seen this boy?"

Seventhmonth 01, 300 AL

Gendai, Yosif and Walderson go to the location where the boy was last seen and encounter Marelde Brandt, who says she found the boy’s monogrammed kerchief near a hole in the ground that probably leads to the Undercity, but nobody will listen to her. She takes them to an alley in Lowbarrow where a large piece of masonry from the nearby wall has fallen and broken a hole into the earth below.


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Welcome to Panpo
Adventure begins!

Seventhmonth 01, 300 AL

Gendai the Elf, Yosif the Dwarf, and the Walderson the wizard are low on funds and prospects and are drinking at the Cracked Pot Tavern when a man comes in and nails up a flyer announcing a reward of 500 gold koku for the return of a lost boy. The three team up and begin asking around. To nobody’s surprise, the child’s family is well-known and quite wealthy.

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